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Anthophobia game
Anthophobia game








Sadly, the creepy atmosphere is somewhat tarnished by the sub-par reactions from the heroine in response to being attacked. A grotesque fate that the heroine hopes to avoid.Īt the cost of your clothing, you may choose to snuggle up with a friendly cat-zombie for a health boost, but if you wait too long, she might take the initiative herself.

anthophobia game

Players will find corpses littering the streets of people, who have taken their own lives or mutated into plants during the process of being raped their bodies fusing together into disgustingly warped amalgamations of their former selves. There persists an unshakable feeling of paranoia and isolation throughout the game, which is further enhanced by the details in the world. They will need to physically glance at the ceiling to see what may be crawling above, and once they turn their back on something it disappears from view. The main character’s line-of-sight dictates what the player can and cannot see. The environments the player must carefully navigate are dark and claustrophobic, and unseen threats shuffle and groan just out of sight. Unlike its spiritual predecessor, the game instills a sense of apocalyptic dread that Parasite in City doesn’t quite match. The greatest difference between the two games is Anthophobia’s increased focus on immersion and atmosphere.

anthophobia game

Stripped naked and surrounded by enemies, you may find yourself quickly overwhelmed. Once naked, she becomes susceptible to health-depleting grapple “attacks” which may quickly end your game. The heroine’s clothing acts as the player’s armor with pieces being torn away as she takes damage. While you may wish to conserve ammo until the clip runs completely dry, that runs the risk of bumping into an enemy who won’t give you the chance to reload when you need to. Reloading your weapon completely discards the previous magazine, whether or not there were still rounds in the clip. Actions taken - such as a swing of the pipe or reloading the pistol - are rather slow and often leave you vulnerable. Just like Parasite in City, the game plays as a slow and methodical side-scrolling survival horror experience, with careful positioning and proper resource management being vital to the player’s success. Keep your eyes peeled, and watch for enemies lurking in the dark. However, Anthophobia offers some interesting twists to that formula that help to set it apart from its source. The inspiration seems clear in just about every facet of the game, from the general concept to the particulars of how it plays. This concept may sound vaguely familiar to those who have seen or played Pixel Factory’s Parasite in City. Developed by the two-man team Sourjelly as a respectful tribute to the survival horror genre, Anthophobia is a side-scrolling 2D survival horror game that follows very closely in the footsteps of Pixel Factory’s work. Packing only a pistol, a pipe, some molotovs and a handful of glow sticks, she faces almost impossible odds as she eludes the greedy clutches of a world trying to drag her down into an abyss of unnatural pleasure. A young girl - who had long since barricaded herself in her apartment waiting for rescue - finally resolves to venture through the hellish landscape of a ruined city, in a bid to find salvation. Those afflicted by the plague are turned into sex-starved plant-zombies who prowl the streets in search of fresh victims. A mysterious disease has swept across modern civilization, tearing society apart and bringing the world to its knees.










Anthophobia game